
This battle is the same as the Bowser's Castle level. Dry Bowser will breathe blue fireballs from offscreen in the corridor before the player faces Dry Bowser. The green doors are found at the end of the area, and leads to a second Checkpoint Flag and three ? Blocks. Grinders are encountered as Mario rides the Snake Block, which occasionally goes into the lava. The player then enters an area with a Snake Block and the Koopalings. A Warp Door leading to an area with a Checkpoint Flag and more Grinders is found. A rope above a platform with spikes on it is found, along with more fences. A platform with a Dry Bones is found, along with more Grinders and Donut Blocks. More Donut Blocks, a Grinder, and some fences are encountered along the way. The rope must be climbed past a Grinder jumping off a track, and two sets of Donut Blocks are found at the end. Two ? Blocks are found, along with a rope above a Grinder and a pit of lava.

The player begins in an area in the castle where the Koopalings are found, acting as they did in World 6. Then go into the door to battle Larry Koopa.There are two parts to the castle. Use the swinging platforms to grab the coins and jump up to the door. When the swinging ledge is on the right side, wall jump to obtain the final star coin.Īfterwards, keep going until you reach the red coin ring. Hit the roulette block, trying for a Propeller Mushroom, and jump onward. The best way to do this is to jump on each ledge as it starts extending outwards. After grabbing the flag, go on up and avoid being crushed by the ledges. Continue up and activate the midway flag. Go to the platform on the right, then wall jump up to get the second Star coin.

Use the three swinging platforms to go up, avoiding the Dry Bones on them. Jump onto the swinging platform, then the moving platform, and from there, grab the star coin and continue up. Jump on the moving ledges one by one to reach the next section. Wait for the Dry Bones to come to you, then jump on it and run to the other sides. Use the swinging platform to reach the ledge on the other side. Then jump onto the next rising platform, and jump from there to the ledge. Jump onto the rising platform and hit the ? block to get a power-up.
